Aug. 29, 2025

Wizards Turns D&D into a Franchise — Fans Losing Their Minds

Wizards Turns D&D into a Franchise — Fans Losing Their Minds
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Wizards Turns D&D into a Franchise — Fans Losing Their Minds

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Wizards of the Coast has officially restructured Dungeons & Dragons into a full franchise model, with books, video games, movies, and TV—all living under one roof. Dan Ayoub, former Microsoft/Halo exec now VP at WotC, announced the shift in a LinkedIn post this week Here’s what this means – and why fans should be worried:

🎯 Everything under one roof: The VP who helped build Halo now oversees all D&D content—from tabletop to on-screen adaptations .

💰 Monetization ramp-up: WotC says D&D was “under-monetized,” referencing past investor comments about turning it into a Marvel-like revenue machine with digital tools, branded merch, and streaming content

📦 Community backlash brewing: Redditors note this is the same “under‑monetized” push that led to OGL drama and fears of micro‑transactions and subscriptions dominating gameplay

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WEBVTT

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a couple of days ago on my TikTok feed and somebody

00:00:03.520 --> 00:00:05.320
was talking about this. And this is one of the

00:00:05.320 --> 00:00:08.660
VPs, the big VPs over at Wizards of the Coast.

00:00:09.060 --> 00:00:11.400
And he he came out and of course it was on LinkedIn,

00:00:11.939 --> 00:00:15.500
right? Came out on LinkedIn. LinkedIn is fucking

00:00:15.500 --> 00:00:20.019
useless. Anyway, about the future of Dungeons

00:00:20.019 --> 00:00:22.879
and Dragons. And so I'm going to read his statement.

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And Jay, I want you to know what I want to know

00:00:26.440 --> 00:00:31.039
what you think. He goes. He talks a lot about

00:00:31.039 --> 00:00:32.840
coming to Wizards of the Coast and what he's

00:00:32.840 --> 00:00:37.020
doing. He goes, here's what we did today. We

00:00:37.020 --> 00:00:40.340
shifted our structure internally and D &D moved

00:00:40.340 --> 00:00:43.619
to a full franchise model, meaning everything.

00:00:43.719 --> 00:00:46.359
Books, video games, film, and TV. Everything

00:00:46.359 --> 00:00:48.560
touching the franchise lives under one roof.

00:00:49.060 --> 00:00:51.320
The impact here cannot be overstated. This is

00:00:51.320 --> 00:00:54.100
massive for D &D and will allow a strong, coordinated,

00:00:54.280 --> 00:00:55.960
and well -funded approach for the franchise,

00:00:56.280 --> 00:01:02.929
and most importantly, for the fans. So they've

00:01:02.929 --> 00:01:05.930
moved on to a franchise model basically saying

00:01:05.930 --> 00:01:08.510
nope, we're not we're not really a game publisher

00:01:08.510 --> 00:01:13.650
anymore Are you in any way surprised by this

00:01:13.650 --> 00:01:18.310
move by Wizards of the Coast? Not really no,

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I mean no Are you surprised by this? No, and

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I think one of the reasons I wanted to touch

00:01:27.409 --> 00:01:30.299
on this story This for a lot of people who were

00:01:30.299 --> 00:01:32.140
who've been talking about this and I ran it again

00:01:32.140 --> 00:01:34.560
I ran to this a lot of my tick -tock right which

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was we're so surprised Dude they've been and

00:01:39.980 --> 00:01:41.760
I put this out a few weeks ago my tick -tock

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with something else happened They've been telegraphing

00:01:44.180 --> 00:01:48.180
this for years for years. They've been talking

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about this now I'm going to tell you whose fault

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it is It's gamers fault It's y 'all's fault You

00:02:05.450 --> 00:02:13.729
did this right Because I and I love you guys

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right, but here's the facts, right You guys they

00:02:20.530 --> 00:02:23.810
don't especially tabletop RPG players right y

00:02:23.810 --> 00:02:28.599
'all don't spend money you spend shit You don't

00:02:28.599 --> 00:02:30.800
spend any fucking because it's not like magic.

00:02:30.800 --> 00:02:32.979
It's not like Pokemon. It's not like other games

00:02:32.979 --> 00:02:38.719
like video games even right Tabletop RPG players

00:02:38.719 --> 00:02:43.639
do not spend money right and Every release in

00:02:43.639 --> 00:02:46.120
an addition is a law of diminishing returns,

00:02:46.680 --> 00:02:48.599
right? And I'm going to explain this and Jay

00:02:48.599 --> 00:02:50.840
feel free to jump in here anytime You think what

00:02:50.840 --> 00:02:53.000
I'm saying is wrong or you'd like to add to the

00:02:53.000 --> 00:02:56.039
record? Okay, let's take an average five player

00:02:56.039 --> 00:03:00.479
group five of you In an average five player group,

00:03:00.639 --> 00:03:02.599
four of them are going to buy the player's handbook.

00:03:04.560 --> 00:03:06.500
Four of you are going to buy the player's handbook.

00:03:06.900 --> 00:03:08.139
Why? Because there's always going to be that

00:03:08.139 --> 00:03:09.840
one guy in the group that just borrows everybody

00:03:09.840 --> 00:03:12.580
else's shit and doesn't buy the player's handbook.

00:03:13.340 --> 00:03:16.740
The DM's guide. The DM's going to buy it and

00:03:16.740 --> 00:03:18.120
then there's going to be the other guy in the

00:03:18.120 --> 00:03:19.840
group who's just kind of a completionist and

00:03:19.840 --> 00:03:21.699
a collector and he's going to buy it. That's

00:03:21.699 --> 00:03:25.560
two. Monster manual, same thing. DM's going to

00:03:25.560 --> 00:03:28.830
buy it. One per group and the one guy who's a

00:03:28.830 --> 00:03:31.909
completionist, right? Well, now you've gotten

00:03:31.909 --> 00:03:33.830
through the three core books. Now let's talk

00:03:33.830 --> 00:03:36.949
about adventure modules. Who buys that? The DM.

00:03:37.590 --> 00:03:41.370
You buy one per five players. One, okay? Rise

00:03:41.370 --> 00:03:44.090
of Tiamat, Curse of Strahd. Doesn't matter. You're

00:03:44.090 --> 00:03:46.729
not buying five copies per play group. You're

00:03:46.729 --> 00:03:50.490
just not, okay? Every single release is a law

00:03:50.490 --> 00:03:54.479
of diminishing returns, okay? This is why they've

00:03:54.479 --> 00:03:56.900
been pushing to a subscription model. This is

00:03:56.900 --> 00:03:58.780
why they've been doing all the other BS they've

00:03:58.780 --> 00:04:01.020
been doing. And Baldur's Gate 3 taught them a

00:04:01.020 --> 00:04:03.939
lesson. The tabletop community is just not that

00:04:03.939 --> 00:04:07.240
big. They knew this already and Wizards knows

00:04:07.240 --> 00:04:10.539
how big the community is. The amount of people

00:04:10.539 --> 00:04:13.280
who play tabletop RPGs compared to the amount

00:04:13.280 --> 00:04:15.199
of people who play video games, watch television,

00:04:15.340 --> 00:04:19.829
go to movies, right, is miniscule. Right? And

00:04:19.829 --> 00:04:23.129
what Dungeons & Dragons has is a very valuable,

00:04:23.449 --> 00:04:26.350
very recognizable intellectual property that's

00:04:26.350 --> 00:04:31.389
been around for 50 fucking years. Right? And

00:04:31.389 --> 00:04:34.790
quite frankly, again, it's a law of diminishing

00:04:34.790 --> 00:04:40.050
returns. Okay? And you guys don't spend money.

00:04:40.670 --> 00:04:46.310
Right? That's it. I mean, that's really what

00:04:46.310 --> 00:04:52.579
it boils down to. Okay? And so am I in any way

00:04:52.579 --> 00:04:55.339
shocked that they're going, hey, we got to go

00:04:55.339 --> 00:04:59.120
full franchise mode, right? This is MCU of fucking

00:04:59.120 --> 00:05:02.379
role playing games, right? Nope, not surprised

00:05:02.379 --> 00:05:04.740
at all. And again, I've said this and you can

00:05:04.740 --> 00:05:07.959
go back on this fucking channel. You can go to

00:05:07.959 --> 00:05:09.680
my TikTok. You can go back to this channel though.

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And how many times I've said, if Dungeons and

00:05:12.180 --> 00:05:14.180
Dragons, if Wizards of the Coast could never

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publish another fucking book again, they wouldn't.

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They don't want to be in the printing business

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and they don't want to be in the logistics business

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Fuck that. Why do I want to print things and

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ship it deal with tariffs and all this other

00:05:26.879 --> 00:05:35.819
BS? Nope Okay It's it's there okay Before I get

00:05:35.819 --> 00:05:37.899
to the the chat questions that are coming in

00:05:37.899 --> 00:05:42.379
along this thingy Jay, do you have any anything

00:05:42.379 --> 00:05:48.379
to add to my sorry guys like It sucks, but this

00:05:48.379 --> 00:05:54.959
is what it is. No, because like, I, I think you're

00:05:54.959 --> 00:06:00.920
a hundred percent correct. Like, um, I, this

00:06:00.920 --> 00:06:03.959
is something I didn't really understand, um,

00:06:04.579 --> 00:06:07.300
because like, once you come out with a rule book,

00:06:08.759 --> 00:06:10.699
like, I know that there's multiple additions

00:06:10.699 --> 00:06:13.399
to the rule book. I really do. But once you have

00:06:13.399 --> 00:06:16.569
a rule book and like, you're a DM, like why would

00:06:16.569 --> 00:06:20.129
you need another rule book? Like once you, once

00:06:20.129 --> 00:06:23.110
you buy, you can also just like go to eBay, right?

00:06:23.149 --> 00:06:26.269
And just buy secondhand. You don't have to buy

00:06:26.269 --> 00:06:29.769
books. Um, and then we covered this like a few

00:06:29.769 --> 00:06:33.829
weeks ago, I believe like using AI to like help

00:06:33.829 --> 00:06:37.449
DMS, like, and then you're just cutting, you're

00:06:37.449 --> 00:06:39.410
cutting Dungeons and Dragons completely out.

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Like it's, I, Yeah, I, I'm not surprised. And

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I, you know, we talked about this, even at Comic

00:06:45.519 --> 00:06:48.839
-Con, like the printing business itself is a

00:06:48.839 --> 00:06:53.240
horrible business to be in. Like it's hard to

00:06:53.240 --> 00:06:57.160
actually make that profitable. So yeah, I'm not

00:06:57.160 --> 00:07:02.699
surprised by this. Um, yeah, I don't know. That's

00:07:02.699 --> 00:07:05.319
a, that's really all I have to say about it.

00:07:05.660 --> 00:07:09.350
Um, somebody in the chat says, Prices have gone

00:07:09.350 --> 00:07:11.310
up and paychecks have gone down. This is true.

00:07:11.689 --> 00:07:15.610
This is absolutely true. And the cost of this

00:07:15.610 --> 00:07:22.449
has changed significantly. And it's also due

00:07:22.449 --> 00:07:28.310
to changing consumer habits, right? Because I'm

00:07:28.310 --> 00:07:29.810
going to combine two other questions that just

00:07:29.810 --> 00:07:31.670
came in the chat. Why did it work for all those

00:07:31.670 --> 00:07:33.889
years before? And this wasn't a problem in the

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80s and 90s. And I will explain this. Very, very

00:07:37.649 --> 00:07:40.990
easily. Right. And I saw this when I was publishing

00:07:40.990 --> 00:07:44.750
my game and I've talked to I don't know how many

00:07:44.750 --> 00:07:48.209
publishers. OK. And if I knew this question was

00:07:48.209 --> 00:07:49.490
going to come in, I would have grabbed a couple

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of books. In fact, I'm going to do that right

00:07:50.790 --> 00:07:55.810
now. So hang on two seconds. OK, quickly while

00:07:55.810 --> 00:07:59.509
he's gone, let's talk about the real topics like.

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I think Alex should get better lighting in his

00:08:04.389 --> 00:08:06.449
bookshelf. Like, what is that? Like, where is

00:08:06.449 --> 00:08:12.069
he? He's in the darkness. Like, he has a lightsaber.

00:08:12.589 --> 00:08:16.490
It's a light. Top right corner. That thing turns

00:08:16.490 --> 00:08:19.310
on. Like, why is that not on? You know, I mean,

00:08:19.470 --> 00:08:26.970
oh, he's back. Okay. Okay. Oh, okay. He's back.

00:08:27.350 --> 00:08:29.680
Somebody, somebody asked. Somebody asked the

00:08:29.680 --> 00:08:31.540
question so now I'm gonna answer the question

00:08:31.540 --> 00:08:35.120
Okay, and we're gonna talk about a design is

00:08:35.120 --> 00:08:38.419
an early early 2000s. Okay. This is a pretty

00:08:38.419 --> 00:08:40.799
cool little book right here It's for 3o. It's

00:08:40.799 --> 00:08:43.779
called the hero builders guidebook. It MSRPed

00:08:43.779 --> 00:08:49.740
for $14 and 95 cents. Okay Now I'm gonna kind

00:08:49.740 --> 00:08:51.379
of see if I could flip through this book so you

00:08:51.379 --> 00:08:56.860
guys can get it a few okay This it's a lot of

00:08:56.860 --> 00:09:02.950
words There's not a crap ton of art Okay It's

00:09:02.950 --> 00:09:07.549
a total of like 70 pages 64 pages Right and it's

00:09:07.549 --> 00:09:10.769
got a lot of like, you know Family stuff and

00:09:10.769 --> 00:09:13.049
how to do life events and how to build a character

00:09:13.049 --> 00:09:15.370
and it's just kind of a fun little splat book

00:09:15.370 --> 00:09:19.090
Okay, this was the last module that was released

00:09:19.090 --> 00:09:21.289
for Advanced Dungeons the Dragons second edition

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Okay, it's called the apocalypse stone. It was

00:09:23.629 --> 00:09:26.309
designed to destroy your campaign again black

00:09:26.309 --> 00:09:29.120
and white These are not gloss pages and there

00:09:29.120 --> 00:09:32.779
ain't much art in it. Okay Now we're gonna go

00:09:32.779 --> 00:09:38.240
this the 2014 players handbook, right? Okay very

00:09:38.240 --> 00:09:46.059
glossy pages and art fucking everywhere Art everywhere.

00:09:46.159 --> 00:09:49.480
Okay So here's the thing and again, I've talked

00:09:49.480 --> 00:09:53.039
to so many publishers about this. Okay Those

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first two books, which were like $14, $15, which

00:09:56.059 --> 00:09:58.779
are black and white, non -glossy pages with not

00:09:58.779 --> 00:10:01.159
much art, but a lot of gaming material. Do you

00:10:01.159 --> 00:10:03.120
know what happened to those books? Nobody bought

00:10:03.120 --> 00:10:06.759
them. Nobody bought them. Gamers now will not

00:10:06.759 --> 00:10:11.100
buy something unless it's in full color, with

00:10:11.100 --> 00:10:16.210
glossy pages, right? In hardcover, right? with

00:10:16.210 --> 00:10:19.909
lots and lots of art. And do you know what the

00:10:19.909 --> 00:10:22.409
single most expensive thing to put into a role

00:10:22.409 --> 00:10:32.649
-playing game book is? Art. The art cost for

00:10:32.649 --> 00:10:37.129
Identico was somewhere around $25 ,000. That's

00:10:37.129 --> 00:10:41.029
how much we spent on art. It was by far the single

00:10:41.029 --> 00:10:43.750
largest line item of cost to publish our game.

00:10:44.009 --> 00:10:48.909
Okay, and again the problem is gamers Will not

00:10:48.909 --> 00:10:52.149
even if the material is the best you could write

00:10:52.149 --> 00:10:58.330
the best material ever written. Okay Okay It

00:10:58.330 --> 00:11:02.669
will not sell Somebody in the chat saying this

00:11:02.669 --> 00:11:05.289
is a Gen Z issue. No, it really starts with Millennials

00:11:05.289 --> 00:11:07.110
So I'm gonna fully pull it on the millennial

00:11:07.110 --> 00:11:09.210
generation and here's the thing. It's filtered

00:11:09.210 --> 00:11:11.570
to the old timers, too They won't buy it anymore

00:11:11.570 --> 00:11:14.559
unless it's high quality, right? And I'll tell

00:11:14.559 --> 00:11:16.879
you something else. The printing cost, when you

00:11:16.879 --> 00:11:18.940
go to that higher quality of paper, that higher

00:11:18.940 --> 00:11:20.860
grade paper, that higher gloss paper, and in

00:11:20.860 --> 00:11:24.879
full color, right? The printing cost doubles.

00:11:26.360 --> 00:11:28.899
Doubles, okay? Somebody's saying, I will, yeah.

00:11:29.059 --> 00:11:32.320
You are the exception that proves the rule, okay?

00:11:33.120 --> 00:11:35.039
The reason it worked for so long is you could

00:11:35.039 --> 00:11:36.820
come out with a splat book like that, like five

00:11:36.820 --> 00:11:39.220
times a year, and as opposed to two people in

00:11:39.220 --> 00:11:41.539
the group buying it, like three or four of them

00:11:41.539 --> 00:11:44.940
would, right? and you can get a lot more out

00:11:44.940 --> 00:11:48.019
of it, right, until gamers just stop buying that

00:11:48.019 --> 00:11:51.620
stuff, right? It's like DLC. It honestly was

00:11:51.620 --> 00:11:54.139
a lot like DLC. You had your core book, your

00:11:54.139 --> 00:11:56.179
three core books, the player's guide, DM's guide,

00:11:56.639 --> 00:11:58.820
monster manual, and then every little piece of

00:11:58.820 --> 00:12:00.580
that, the stronghold builder's guide, the hero's

00:12:00.580 --> 00:12:02.980
book, all that stuff. It's DLC. That's what it

00:12:02.980 --> 00:12:06.659
is. And gamers right around the mid -aughts decided

00:12:06.659 --> 00:12:09.200
they were done with it. right they just weren't

00:12:09.200 --> 00:12:11.600
spending money on it anymore and that was not

00:12:11.600 --> 00:12:13.480
going to be the style of game they wanted anymore

00:12:13.480 --> 00:12:15.279
they didn't want all this stuff they didn't want

00:12:15.279 --> 00:12:17.000
crunchy they didn't want more stuff they didn't

00:12:17.000 --> 00:12:20.919
want too many words they wanted pretty pity okay

00:12:20.919 --> 00:12:22.919
now the other thing that somebody's going to

00:12:22.919 --> 00:12:24.539
come at me with is well what about the indie

00:12:24.539 --> 00:12:27.940
guys here's the thing i had the largest selection

00:12:27.940 --> 00:12:31.059
of independent rpgs in the entire seattle metro

00:12:31.059 --> 00:12:37.059
it hardly sold okay for all the talk about people

00:12:37.059 --> 00:12:40.360
who say they want indie RPGs they're you know

00:12:40.360 --> 00:12:42.240
i'm just gonna say they're fucking lying they

00:12:42.240 --> 00:12:46.919
are lying okay most of them are like oh i want

00:12:46.919 --> 00:12:50.759
to support it no you don't no you don't okay

00:12:50.759 --> 00:12:53.940
i had stacks of that crap and people just didn't

00:12:53.940 --> 00:13:00.600
buy it okay um so everybody who's getting upset

00:13:00.600 --> 00:13:04.960
that dnd is like oh we're going franchise mode

00:13:05.400 --> 00:13:07.519
Right? And Jeremy Crawford and Chris Perkins

00:13:07.519 --> 00:13:10.360
left Wizards. And D &D is not for the gamers

00:13:10.360 --> 00:13:12.399
anymore. Do you know why? Because you guys don't

00:13:12.399 --> 00:13:17.159
spend any money. That's all there is to it. Okay?

00:13:18.039 --> 00:13:20.480
Am I happy about this? Not particularly. I think

00:13:20.480 --> 00:13:25.440
it's iffy for the brand, but I'm not shocked

00:13:25.440 --> 00:13:28.220
because the amount of money they can make in

00:13:28.220 --> 00:13:31.600
TV, movies, and video games is ten times what

00:13:31.600 --> 00:13:44.139
they make in role -playing games. Yeah Yeah So

00:13:44.139 --> 00:13:46.000
if you're out there complaining about this whole

00:13:46.000 --> 00:13:48.879
D &D situation first off if you're surprised

00:13:48.879 --> 00:13:51.279
I don't know what to tell you I've been talking

00:13:51.279 --> 00:13:55.279
about this for Four or five years now on this

00:13:55.279 --> 00:13:58.019
show on other shows on every media book. None

00:13:58.019 --> 00:14:01.539
of this is a surprise D &D again, I encourage

00:14:01.539 --> 00:14:03.779
you to read their investor reports Jay and I

00:14:03.779 --> 00:14:05.919
have been over some of the investor reports from

00:14:05.919 --> 00:14:09.639
Wizards on this channel Right where we reviewed

00:14:09.639 --> 00:14:13.139
them. They've been telegraphing this for years

00:14:13.139 --> 00:14:17.500
that this was the way they were going So don't

00:14:17.500 --> 00:14:22.580
be don't be surprised and if you're upset I Don't

00:14:22.580 --> 00:14:27.399
know what to tell you Like what did you expect?

00:14:29.799 --> 00:14:31.480
Maybe actually and let me pose that question

00:14:31.480 --> 00:14:34.980
to you Jay Realistically for all the people who

00:14:34.980 --> 00:14:36.960
are upset about this. What what are they expecting?

00:14:37.039 --> 00:14:41.960
Like what about? What did, what did you expect

00:14:41.960 --> 00:14:46.559
to happen? Well, one, I don't know why you guys

00:14:46.559 --> 00:14:50.259
do this. You guys get like Alex. So wound up

00:14:50.259 --> 00:14:56.899
and upset. Um, come on now. Uh, but so I think,

00:15:00.139 --> 00:15:05.379
I, I think this is, you know, a lot of consumers,

00:15:05.620 --> 00:15:09.230
not all consumers. Okay. Maybe not the people

00:15:09.230 --> 00:15:11.769
in our chat that's watching our stream because

00:15:11.769 --> 00:15:17.669
you guys are amazing, but consumers want the

00:15:17.669 --> 00:15:22.210
world for nothing really. And you just can't

00:15:22.210 --> 00:15:26.610
do that. And I think they get upset when companies

00:15:26.610 --> 00:15:29.490
will pivot to try to make sure that they survive.

00:15:30.909 --> 00:15:33.350
Cause I mean, I think that, I mean, obviously

00:15:33.350 --> 00:15:35.509
they want to become richer and make more money,

00:15:35.509 --> 00:15:39.019
obviously, but, but also As a company, you have

00:15:39.019 --> 00:15:43.799
to make these pivots to try to stay afloat. Like,

00:15:43.799 --> 00:15:51.139
you know, Alex, I was there for the gamers after

00:15:51.139 --> 00:15:55.460
dark. That was a pivot for you guys. You have

00:15:55.460 --> 00:15:58.039
to kind of like sometimes test new things out,

00:15:58.100 --> 00:16:03.600
see how it works to try to stay afloat. So there

00:16:03.600 --> 00:16:16.049
you go. Yeah, I Don't know so some of the chance

00:16:16.049 --> 00:16:17.990
that gamers need to come to Jesus moment I think

00:16:17.990 --> 00:16:20.970
that this is a thing across kind of geek dumb

00:16:20.970 --> 00:16:28.789
It's it it comes down to I don't know if that's

00:16:28.789 --> 00:16:34.309
gonna happen there have been so many things There

00:16:34.309 --> 00:16:36.830
are so many things that have happened over the

00:16:36.830 --> 00:16:39.190
last four or five years from the OGL debacle

00:16:39.190 --> 00:16:42.009
To everything else that D &D has done sending

00:16:42.009 --> 00:16:43.730
Pinkerton's to people's houses and things like

00:16:43.730 --> 00:16:46.730
that That every time I turn around it was like

00:16:46.730 --> 00:16:48.990
I'm swearing off wizard. No, you're not. No,

00:16:48.990 --> 00:16:53.649
you're not The fact of the matter is is that

00:16:53.649 --> 00:16:57.009
that there come to Jesus is probably never gonna

00:16:57.009 --> 00:17:00.200
happen Somebody else said outside of things like

00:17:00.200 --> 00:17:02.039
D &D Beyond this is the end of RPGs. I don't

00:17:02.039 --> 00:17:04.200
think it's the end of RPGs Here's the thing about

00:17:04.200 --> 00:17:07.200
about RPGs and and a lot of people who know me

00:17:07.200 --> 00:17:09.599
know that I play with know this to this right

00:17:09.599 --> 00:17:13.000
here That's stacks of RPG books. You know, it's

00:17:13.000 --> 00:17:16.440
really cool about that. I own those I Have enough

00:17:16.440 --> 00:17:20.640
RPG shit in my thing and enough dice in my house

00:17:20.640 --> 00:17:23.400
where I can run campaigns until the day I die

00:17:23.400 --> 00:17:31.180
and never run out of material Never Because once

00:17:31.180 --> 00:17:34.039
you own the books once you have them they're

00:17:34.039 --> 00:17:37.920
yours Right and unlike video games. You can't

00:17:37.920 --> 00:17:40.980
take my you can't take my games away from me.

00:17:40.980 --> 00:17:44.740
My books are right there. They're mine So unless

00:17:44.740 --> 00:17:46.759
my house burns down you're not taking my RPGs

00:17:46.759 --> 00:17:50.160
away from me. So I Don't use the end of RPGs.

00:17:50.160 --> 00:17:52.039
I do think that this it's another one of the

00:17:52.039 --> 00:17:57.329
reasons why this industry struggles, right? And

00:17:57.329 --> 00:17:59.250
it goes back to the story we talked about earlier

00:17:59.250 --> 00:18:01.049
today, which is the diamond distribution story,

00:18:01.369 --> 00:18:04.549
right? Whether it's comic books or tabletop RPGs,

00:18:04.670 --> 00:18:06.670
these Geekdom thingies, because of the way the

00:18:06.670 --> 00:18:11.630
business runs, because of cashflow, like you

00:18:11.630 --> 00:18:18.390
are always two bad months away from done, right?

00:18:19.250 --> 00:18:21.910
That's what happened to us with our game store.

00:18:22.009 --> 00:18:24.069
We were just... two bad months away from being

00:18:24.069 --> 00:18:26.869
done all the time and then it just stacked us

00:18:26.869 --> 00:18:31.349
boom boom and then we were toast right um it

00:18:31.349 --> 00:18:34.369
was just nothing else we could do so take that

00:18:34.369 --> 00:18:37.549
for what it's worth uh jay do you have any closing

00:18:37.549 --> 00:18:41.890
thoughts on this particular topic that is how

00:18:41.890 --> 00:18:46.329
the cookie crumbles let us know down in the comments

00:18:46.329 --> 00:18:46.869
below