Aug. 29, 2025

Microsoft Just Gutted Its Gaming Division — MASS Layoffs, Canceled Games, and Studio Shutdowns

Microsoft Just Gutted Its Gaming Division — MASS Layoffs, Canceled Games, and Studio Shutdowns
The player is loading ...
Microsoft Just Gutted Its Gaming Division — MASS Layoffs, Canceled Games, and Studio Shutdowns

Each week we give you breakdowns, debates, analysis, Easter eggs, and video essays about your favorite games, TV shows, music, movies and more. Especially if your favorites include superhero movies and Star Wars. You can add your opinion and join us LIVE each week over on our Twitch channel: https://www.twitch.tv/humanoidhq or our YouTube channel: https://www.youtube.com/@errorcodeshow

---------------------------------------------------------------

This week, Microsoft dropped a bomb on the gaming industry — laying off over 9,000 employees, with major cuts across its Xbox division and game studios. The damage is real:

🎮 Everwild from Rare? Canceled.

🎯 Perfect Dark Reboot by The Initiative? Canceled — and the studio shut down.

🔥 John Romero’s new FPS? Funding pulled.

🚨 Blizzard, Raven Software, Zenimax, and Turn 10 all hit HARD.

⚰️ Entire games scrapped, dev teams gutted — and all of it under Microsoft’s watch. So here’s the real question: Why is Microsoft buying the entire gaming industry just to kill it? Are they even capable of running studios anymore? Or is Game Pass, AI, and corporate bloat destroying the future of gaming? We break it all down — no spin, no PR fluff, just the brutal truth.

🕹️ Drop your thoughts in the comments: Is Xbox still a future you believe in?

---------------------------------------------------------------

DON'T FORGET TO LIKE AND SUBSCRIBE

--------------------------------------------

► Twitch: / errorcodeshow

► Discord: / discord

► Website: http://www.errorcodeshow.com

► Deezer: https://www.deezer.com/us/show/1001511541

► iHeart: https://www.iheart.com/podcast/1333-error-code-show-246324167/

► YouTube: https://www.youtube.com/@errorcodeshow

► Pandora: https://www.pandora.com/podcast/error-code-show/PC:1001096603

► Apple Podcasts: https://podcasts.apple.com/us/podcast/error-code-show/id1784146386

► Amazon Music: https://music.amazon.com/podcasts/825934f6-70c7-4b0f-bd94-4f6744e0d025/error-code-show

► Spotify: https://open.spotify.com/show/2e7UCz1c5XYXBViS13GsQM?si=690a5a1292bd4507

► RSS Feed: https://media.rss.com/error-code-show/feed.xml

WEBVTT

00:00:00.000 --> 00:00:02.240
from vacation. I don't really know what's going

00:00:02.240 --> 00:00:04.820
on in the world. Because I was pretty much out

00:00:04.820 --> 00:00:07.980
in the middle of nowhere to give you an idea.

00:00:08.820 --> 00:00:10.919
I was an hour and a half away from the closest

00:00:10.919 --> 00:00:13.839
AMC, so I could not go see the new F1 movie.

00:00:13.859 --> 00:00:18.620
And I was pretty sad about that here. But anyway,

00:00:18.640 --> 00:00:22.239
so I thought we would start off with a happy.

00:00:23.379 --> 00:00:25.699
Topic, you know, just getting back into the groove

00:00:25.699 --> 00:00:27.980
of things. It's been three weeks. You know, the

00:00:27.980 --> 00:00:31.960
world's on fire, I guess. So let's yeah, something

00:00:31.960 --> 00:00:34.579
that's not going to like make us all super depressed.

00:00:35.439 --> 00:00:39.960
So anyways, large scale layoffs have been happening

00:00:39.960 --> 00:00:42.700
across like the gaming division of Microsoft.

00:00:44.060 --> 00:00:47.640
In total, Microsoft has laid off recently about

00:00:47.640 --> 00:00:52.289
9000 employees. This also means the cancellation

00:00:52.289 --> 00:00:55.450
into high profile games that have been in development

00:00:55.450 --> 00:01:00.149
for a very long time. Rare's Everwind and the

00:01:00.149 --> 00:01:04.409
initiatives reboot of Perfect Dark. Alex, have

00:01:04.409 --> 00:01:06.969
you heard of these games? Were you waiting for

00:01:06.969 --> 00:01:08.890
these games? I was not particularly waiting for

00:01:08.890 --> 00:01:13.709
these games. Perfect Dark is a classic. series

00:01:13.709 --> 00:01:15.310
that they used to have. I was kind of looking

00:01:15.310 --> 00:01:17.430
forward to a reboot of it. I'd heard of it, but

00:01:17.430 --> 00:01:19.430
I wasn't like jumping over the world about it.

00:01:19.430 --> 00:01:22.689
I don't know. Rare is dead. Like, I hate to say

00:01:22.689 --> 00:01:28.650
it, but rare rare as a studio is is toast. Well,

00:01:29.409 --> 00:01:33.209
also, the initiative studio was shut down and

00:01:33.209 --> 00:01:36.790
this this studio was formed back in 2018 and

00:01:36.790 --> 00:01:40.439
they actually never released a video game. Other

00:01:40.439 --> 00:01:42.659
companies hit hard with the playoffs recently.

00:01:42.680 --> 00:01:47.620
Blizzard, Call of Duty's developer Raven Software.

00:01:48.459 --> 00:01:52.140
They're currently working on Black Ops 7. Forza

00:01:52.140 --> 00:01:55.939
Motorsport developer Turn 10 laid off close to

00:01:55.939 --> 00:02:00.000
50 % of their employees. Elder Scrolls online

00:02:00.000 --> 00:02:06.500
developer Xenomax with a Z. Online Studios canceled

00:02:06.500 --> 00:02:11.490
and unannounced massively. Exciting multiplayer

00:02:11.490 --> 00:02:14.069
game supposedly. I don't know. They didn't announce

00:02:14.069 --> 00:02:19.729
it but Doom creator John Romero was working on

00:02:19.729 --> 00:02:22.509
a new first -person shooter game apparently for

00:02:22.509 --> 00:02:26.430
Microsoft which is lost funding Meaning we will

00:02:26.430 --> 00:02:29.650
probably never see it But yeah, everything that

00:02:29.650 --> 00:02:34.610
I just listed Has has been owned and operated

00:02:34.610 --> 00:02:39.150
by Microsoft so I asked this question to you

00:02:39.699 --> 00:02:42.659
Why is Microsoft buying like half of the gaming

00:02:42.659 --> 00:02:47.400
market just to kill anything or Are they even

00:02:47.400 --> 00:02:49.800
good at running gaming studios? What are your

00:02:49.800 --> 00:02:51.800
thoughts? I'm gonna start with your second question

00:02:51.800 --> 00:02:53.419
first and the answer is are they good at running

00:02:53.419 --> 00:03:00.300
game studios? No Case in point was bungee. Yeah

00:03:00.300 --> 00:03:02.900
Yeah, bungee three four three. I don't know how

00:03:02.900 --> 00:03:06.099
that whole back and forth with all those mother

00:03:06.330 --> 00:03:08.590
Anyway, no, they're not going to run in gaming

00:03:08.590 --> 00:03:12.289
studios. They're just not. And I don't know what's

00:03:12.289 --> 00:03:15.930
happening over at Xbox. I saw some of the strategy

00:03:15.930 --> 00:03:17.009
when they were like, again, they were buying

00:03:17.009 --> 00:03:18.650
up Bethesda. They're buying up all this stuff

00:03:18.650 --> 00:03:21.069
like, OK, we're going to do this with Xbox and

00:03:21.069 --> 00:03:23.969
we're going on this live journey. And I, for

00:03:23.969 --> 00:03:29.530
a long time, was a proponent of Xbox Game Pass.

00:03:29.909 --> 00:03:32.750
OK, for a long time, I was a proponent of it.

00:03:32.789 --> 00:03:37.479
I thought it was a great deal. Um, I don't anymore.

00:03:38.259 --> 00:03:41.680
Um, I don't know what they're doing over at the

00:03:41.680 --> 00:03:46.620
Xbox division. Um, it, it, it boggles the mind.

00:03:46.639 --> 00:03:48.759
I don't know what the strategy is. There seems

00:03:48.759 --> 00:03:53.840
to me no rhyme or reason for it. Um, I, I, I

00:03:53.840 --> 00:03:57.520
really can't, I can't put it all together. Now

00:03:57.520 --> 00:03:59.759
it may have something to do with this. And I

00:03:59.759 --> 00:04:02.560
brought this article up on IGN and I thought

00:04:02.560 --> 00:04:03.599
about what we were going to do as a separate

00:04:03.599 --> 00:04:04.860
segment, but you know what? Now I think we're

00:04:04.860 --> 00:04:08.969
just Loop it in here. IGN. Oops. Hang on. Let

00:04:08.969 --> 00:04:13.069
me fix one thing real quick. IGN has basically

00:04:13.069 --> 00:04:20.550
said that Gen Z wants a. It's an article, basically,

00:04:20.769 --> 00:04:22.670
younger Americans are spending way less money

00:04:22.670 --> 00:04:25.509
on video games, 25 percent less on video games

00:04:25.509 --> 00:04:30.870
than this year than last year. Now. Without without.

00:04:31.960 --> 00:04:34.279
I'm sorry Wall Street Journal, you don't understand

00:04:34.279 --> 00:04:36.180
why these kids are buying less games. You don't.

00:04:36.199 --> 00:04:39.899
It's not just economic woes, okay? Honestly,

00:04:40.139 --> 00:04:42.040
video games are one of the cheapest forms of

00:04:42.040 --> 00:04:44.639
entertainment, dollar to hour of entertainment,

00:04:44.839 --> 00:04:49.060
out there, right? You buy a $60 game, you can

00:04:49.060 --> 00:04:51.720
milk that mother for a lot of entertainment.

00:04:52.079 --> 00:04:55.920
That's not why. I'll tell you why. There's just

00:04:55.920 --> 00:04:57.860
not a lot of good stuff out there right now.

00:04:58.800 --> 00:05:03.720
The gaming industry is in kind of a drought Right

00:05:03.720 --> 00:05:08.120
like I what was the last game Jay that you were

00:05:08.120 --> 00:05:13.240
really and I mean super hype about Super hyped

00:05:13.240 --> 00:05:18.879
about or like super obsessed with Hyped about

00:05:18.879 --> 00:05:21.060
you're like man. I'm buying that day one. I want

00:05:21.060 --> 00:05:25.300
to take a day off work. I Let's go. I'm not waiting

00:05:25.300 --> 00:05:28.019
for it to go on steam sale I'm not waiting till

00:05:28.019 --> 00:05:29.819
somebody recommends it to me before I become

00:05:29.819 --> 00:05:32.199
obsessed with it after I start playing. No, this

00:05:32.199 --> 00:05:36.560
is this game is coming and I want to jump over

00:05:36.560 --> 00:05:43.839
the moon to play it right now. Cyberpunk. And

00:05:43.839 --> 00:05:49.639
let's see here, what year did Cyberpunk I I legit.

00:05:51.160 --> 00:05:55.819
Built a gaming PC. Yeah, and and when did that

00:05:55.819 --> 00:06:01.500
game come out? I could tell you five years ago.

00:06:01.740 --> 00:06:06.839
Five years ago. Five fucking years ago. Some

00:06:06.839 --> 00:06:09.459
of the YouTube chats ask if there's if IGN other

00:06:09.459 --> 00:06:12.300
periodicals still relevant. Somewhat. I would

00:06:12.300 --> 00:06:13.720
say they're still somewhat relevant. I still

00:06:13.720 --> 00:06:15.620
get a lot of good rundown stuff from them, so

00:06:15.620 --> 00:06:23.899
I'll give IGN credit. I'll be honest. The hype's

00:06:23.899 --> 00:06:27.740
just not there right now. We occasionally get

00:06:27.740 --> 00:06:30.019
like a brief cultural moment like with Helldivers

00:06:30.019 --> 00:06:33.220
Yeah, right where everybody kind of jumps in

00:06:33.220 --> 00:06:35.759
Helldivers for a little while and then it goes

00:06:35.759 --> 00:06:42.560
away right, but honestly What's everybody excited

00:06:42.560 --> 00:06:47.579
about? See, I'm not I'm not entirely sure if

00:06:47.579 --> 00:06:53.040
that's it I think We are just like massively

00:06:53.040 --> 00:06:57.519
over stimulated Could be and I say that because

00:06:57.519 --> 00:07:00.519
I remember when I was younger playing console

00:07:00.519 --> 00:07:06.360
games. I mean, I would sit there and put in probably

00:07:06.360 --> 00:07:10.740
100 hours for fucking games that. I might not

00:07:10.740 --> 00:07:13.819
even buy today, and I think there's just so much

00:07:13.819 --> 00:07:18.480
content 24 seven of new game, new game, new game.

00:07:18.519 --> 00:07:20.360
This is on sale. This is on sale. This is on

00:07:20.360 --> 00:07:23.579
sale. Like I legit have like, you know, a steam

00:07:23.579 --> 00:07:28.720
library of games. 200 games, probably 50%. I've

00:07:28.720 --> 00:07:33.860
never played, um, completing a game is like impossible

00:07:33.860 --> 00:07:36.439
now. And I could say like, well, I'm a, I'm an

00:07:36.439 --> 00:07:38.680
adult now, right? Like I have a job, like I have

00:07:38.680 --> 00:07:40.819
responsibilities, but I don't think that's it.

00:07:40.819 --> 00:07:44.779
I think I go to work and I look at the thousand

00:07:44.779 --> 00:07:48.480
unread emails I have, and I'm in like five or

00:07:48.480 --> 00:07:51.839
six, like family group chats on social media.

00:07:51.959 --> 00:07:57.769
No offense, guys. um text chats insert whatever

00:07:57.769 --> 00:08:01.230
other social media bs by the time i get home

00:08:01.230 --> 00:08:05.050
like i kind of want to like unplug from the matrix

00:08:05.050 --> 00:08:08.209
for a little bit like it's just too much like

00:08:08.209 --> 00:08:11.910
everything is always new all the time right yeah

00:08:11.910 --> 00:08:14.750
absolutely and again i i think it's younger people

00:08:14.750 --> 00:08:18.350
are playing less games people our age are more

00:08:18.350 --> 00:08:19.949
picky about the games they play and the ones

00:08:19.949 --> 00:08:23.279
they invest time into I can tell you in the last

00:08:23.279 --> 00:08:25.800
year and a half, there's probably four games

00:08:25.800 --> 00:08:29.779
I've invested more than a few hours into. Right.

00:08:32.399 --> 00:08:35.399
And it's it's it's hard to grab me these days

00:08:35.399 --> 00:08:38.200
again. So the sales numbers, I mean, again, 25

00:08:38.200 --> 00:08:41.399
percent year over year drop in 18 to 29 year

00:08:41.399 --> 00:08:44.519
olds. Right. Which is a big part of their market.

00:08:46.120 --> 00:08:50.820
Right. Means I would not be shocked if. Microsoft

00:08:50.820 --> 00:08:52.980
and other gaming companies are having some really

00:08:52.980 --> 00:08:56.200
hard financial times right now. Right. So these

00:08:56.200 --> 00:08:59.759
kind of layoffs again, very, very sad, but not

00:08:59.759 --> 00:09:03.220
surprising to me at all. And again, I think that

00:09:03.220 --> 00:09:05.620
Microsoft specifically, when it comes to Xbox,

00:09:06.080 --> 00:09:09.539
they kind of lost their way. Right. Like they

00:09:09.539 --> 00:09:13.820
had some clear direction in the Xbox, the 360.

00:09:14.700 --> 00:09:19.409
The Xbox one was a. Absolute misstep. It was

00:09:19.409 --> 00:09:22.090
an absolute misfire during that console generation.

00:09:22.169 --> 00:09:25.029
They knew it. They did it from the jump. They

00:09:25.029 --> 00:09:27.750
screwed it up at the gate. And honestly, I don't

00:09:27.750 --> 00:09:30.509
know if Xbox ever recovered from the absolute

00:09:30.509 --> 00:09:37.750
debacle that was the Xbox One's launch. Right?

00:09:38.629 --> 00:09:40.789
That thing went down in gaming history as one

00:09:40.789 --> 00:09:43.809
of the absolute worst console launches you could

00:09:43.809 --> 00:09:48.120
do. Right? Connect is necessary. You have to

00:09:48.120 --> 00:09:50.539
have it for the full experience for Xbox One.

00:09:50.659 --> 00:09:53.000
You can't sell Xbox One without Connect. A year

00:09:53.000 --> 00:09:55.659
later, yeah, we'll start selling Xbox One without

00:09:55.659 --> 00:09:59.960
Connect. We're sorry, right? You can't lend games

00:09:59.960 --> 00:10:02.679
anymore. Everything's DRM locked. And then PlayStation

00:10:02.679 --> 00:10:05.279
comes out with a commercial the next day. The

00:10:05.279 --> 00:10:09.480
next day at E3 showing full frickin' loanability

00:10:09.480 --> 00:10:12.690
of their games, right? Like they... They bungled

00:10:12.690 --> 00:10:14.950
that launch so much and again, I don't think

00:10:14.950 --> 00:10:20.029
they've ever really recovered not fully. You

00:10:20.029 --> 00:10:27.370
know. It sucks that all these people are losing

00:10:27.370 --> 00:10:32.549
their jobs, you know, 9000 people, but they've

00:10:32.549 --> 00:10:36.330
got to. They've got to find a way out of this.

00:10:38.529 --> 00:10:47.460
Yeah. Jay's just over here, silent, shaking his

00:10:47.460 --> 00:10:51.139
head like I just I don't know. I think I think

00:10:51.139 --> 00:10:53.779
the whole system is broken. I think back in the

00:10:53.779 --> 00:10:58.980
day you had game developers that like legit were

00:10:58.980 --> 00:11:03.419
nerds that loved playing video games, that loved

00:11:03.419 --> 00:11:07.639
making video games that and I'm not saying that

00:11:07.639 --> 00:11:10.620
nowadays like, oh, nowadays the kids don't care.

00:11:10.659 --> 00:11:14.639
I'm not saying that. But now I've seen this like

00:11:14.669 --> 00:11:19.289
mindset of when you have a startup, your number

00:11:19.289 --> 00:11:22.710
one goal is to get big enough to be bought out.

00:11:22.730 --> 00:11:27.450
Period. And that's well, we won't go down that

00:11:27.450 --> 00:11:29.389
road. Let's let's take I'm going to put a pin

00:11:29.389 --> 00:11:32.110
in that particular topic for just a second, because

00:11:32.110 --> 00:11:35.750
I may start a new topic on this. The crappy thing

00:11:35.750 --> 00:11:37.690
is, is that the system used to work really, really

00:11:37.690 --> 00:11:40.580
well. Right. Is that game developers would make

00:11:40.580 --> 00:11:43.039
games and then game publishers and gaming companies

00:11:43.039 --> 00:11:45.139
would pay them for the games that they made and

00:11:45.139 --> 00:11:48.919
then start over again. Right. And I think we

00:11:48.919 --> 00:11:51.340
see this again where corporate consolidation

00:11:51.340 --> 00:11:55.539
is just bad. Corporate consolidation is not a

00:11:55.539 --> 00:12:07.720
good thing. Right. And every time. Every time.

00:12:07.850 --> 00:12:14.370
it happens everybody loses um somebody in the

00:12:14.370 --> 00:12:16.570
youtube chat is making a joke and it's a classic

00:12:16.570 --> 00:12:19.230
seattle joke and i'm gonna i'm gonna talk about

00:12:19.230 --> 00:12:28.809
this right so so back in the day seattle has

00:12:28.809 --> 00:12:32.250
always been a company town right it's always

00:12:32.250 --> 00:12:35.190
been a company town and back in the day there

00:12:35.190 --> 00:12:38.450
was a billboard when we thought boeing was going

00:12:38.450 --> 00:12:46.029
to blow up right and and lose uh leave town for

00:12:46.029 --> 00:12:49.230
good right and so consequently somebody put up

00:12:49.230 --> 00:12:50.970
this billboard with the last person leaving Seattle

00:12:50.970 --> 00:12:53.090
please turn out the lights so he's not always

00:12:53.090 --> 00:12:55.950
going to leave and Seattle was going to die right

00:12:55.950 --> 00:12:57.649
uh so somebody in the YouTube chat said well

00:12:57.649 --> 00:12:59.210
the last person leaving Redmond shut the server

00:12:59.210 --> 00:13:03.169
down um I don't think it's to that point Microsoft

00:13:03.169 --> 00:13:10.259
as a company is doing fine Okay. Microsoft's

00:13:10.259 --> 00:13:15.519
doing great. $245 billion in revenue last year,

00:13:16.240 --> 00:13:20.759
$109 billion in operating income, up 24%. Microsoft

00:13:20.759 --> 00:13:24.659
is doing fine. Corporate consolidation is bad

00:13:24.659 --> 00:13:26.720
because when people are managing individual department

00:13:26.720 --> 00:13:29.539
P &Ls, they're going to cut to make their bonus.

00:13:30.399 --> 00:13:34.340
Right? That's how this shit works. Okay. Corporate

00:13:34.340 --> 00:13:39.539
consolidation is bad. Right? It just is. It always

00:13:39.539 --> 00:13:46.340
has been. Okay? It sucks. It really, really sucks.

00:13:47.500 --> 00:13:52.360
And what happens is people lose their jobs. It's

00:13:52.360 --> 00:14:00.419
bullshit. Anyway, that was a fun topic to open

00:14:00.419 --> 00:14:03.139
the evening with Jay. Yeah, I wanted something

00:14:03.139 --> 00:14:05.360
light, you know, something fun. Something like,

00:14:05.379 --> 00:14:10.320
you know, a fun topic. Yeah, just kind of bring

00:14:10.320 --> 00:14:12.480
everyone out of depression.