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Aug. 29, 2025

Assassin’s Creed… The Board Game?! (Do We Really Need This?) - Error Code Show

Assassin’s Creed… The Board Game?! (Do We Really Need This?) - Error Code Show
Assassin’s Creed… The Board Game?! (Do We Really Need This?) - Error Code Show
Error Code Show
Assassin’s Creed… The Board Game?! (Do We Really Need This?) - Error Code Show

Each week we give you breakdowns, debates, analysis, Easter eggs, and video essays about your favorite games, TV shows, music, movies and more. Especially if your favorites include superhero movies and Star Wars. You can add your opinion and join us LIVE each week over on our Twitch channel: https://www.twitch.tv/humanoidhq or our YouTube channel: https://www.youtube.com/@errorcodeshow

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Because nothing says “stealthy rooftop assassination” like rolling dice on your coffee table — Ubisoft has announced an Assassin’s Creed board game. Sure, licensing is everywhere, but does everything need to become a board game? We break down what this adaptation looks like, why publishers keep pushing big-name IP into tabletop, and whether anyone actually asked for this. Is this the next great board game… or just another cash grab?

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0:00 You're gonna have to be a stupid board game. Why? Why? Explain it to me, okay? The example of this that we're gonna bring our folks today, and I love Assassin's Creed. Everybody who knows me knows I love me some Assassin's Creed. I do, okay? It's a great, great franchise. But, but look, okay? What? Okay. It's just, it's a board game. Immersive board game? No, I'm sorry. Wait, where, where on this board? Where on this board am I infiltrating historic settings? Show me.

0:46 Right now. Where? Where? No, I'm not. I'm not. You'll infiltrate. It's he's got he's missing an arm. Look at this. You'll infiltrate breathtaking historical. I bet it won't look like that on the board game and stalk your target. No. No, I bet you I'm not going to. Brings their own time. Location. OK. Enemies. I'm sure there is a card to jump into chat. Thank you for an exciting experience with decisions to make. No missions and endless replayability. Assassin's Creed Animus is more than a board game. It's your gateway to a world of stealth and adventure. Why? Look, I like board games. I really do. They're cool, right? They're super fun. Super fun. Why do we have to make everything a board game? This really does not make any sense at all. Like anyone that would be anyone that's a fan of Assassin's Creed is going to be playing Assassin's Creed the video game and not the board game. It doesn't it does not make sense. I like board games, right? And

2:20 to answer somebody in the chat, right? Somebody said, didn't we move beyond board games and video games? No, board games are still extremely popular. They are a very, very popular piece of entertainment. And I love board games. I have some board games downstairs that I absolutely adore, okay? And experiences and stuff that you can do with board games that you can't do in video games, okay? And board games absolutely have their place. Again love them I I don't under we don't need to license everything to a board game Okay Excuse me This Kickstarter is actually not doing great for such a big franchise. It's only at a hundred and eighty three thousand With fourteen hundred sixty six backers, that's not huge because no one wants it i i i don't understand what we're doing there's a solo mood mode what i just don't again i don't understand what we're attempting here This has to be someone's like, I don't know,

3:51 high school marketing project or something that they're not going to get a good grade on. Somebody sitting there going money, money, money in the chat. And here's the thing. It's not it hasn't raised that much for I'm telling you, for a Kickstarter, one hundred and forty three thousand is not is not especially again with a licensed IP like this. That is not a big number. With only night they'll get some last minutes so they'll get some they'll get some jumps, but yeah, that's not a great number Yeah, I just I Don't get it right and this kind of brings us back to our last segment, right? Magic does all the universes be on set. So we license everything into magic and added into magic. Oh Which I almost feel is less ridiculous than trying to make a board game out of Assassin's Creed Right. Actually, so here's here's your question. What ridiculous IP would you make into a board game into a terrible board game, Jay? I would do. What is it? Is it called the war room from the X -Men? There you go. Yeah, VT pilot, tell me what tell me what name that is that you just kickstarted that you said. Because I actually want to compare that And actually this is a good This is a good point

5:26 So I'm gonna go back here. We're gonna look at the Assassin's Creed one. It's raised 183 thousand dollars Right, we're gonna go in and we're gonna look at this other one right this is one that's not a licensed IP small indie one and this is why I say it's not it's got two hours left and it's a 290 ,000 right it's a mech board game right but it's raised more money than an assassin's creed one by a considerable margin with less backers right I had the Star Trek next -generation VCR board game. So did I and that thing was awesome And it felt dating simulator, thank you YouTube chat, okay, yeah So yeah, which one would you make sorry like what ridiculous one? The X -Men like the the battle the war room or whatever.

6:26 Oh, there you go. The danger room the danger room. There you go. Yeah. Yeah, that's what I would do stupid We don't need to license everything into a board game Okay, there's certain places where the IP should just not cross over right some places IP crossover makes a lot of sense, right? This is this is not one of them. So Stop it just stop, please